%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
  serializedVersion: 6
  m_ObjectHideFlags: 0
  m_PrefabParentObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_Name: _Hologram_Rim_Flicker_Blue
  m_Shader: {fileID: 4800000, guid: 29fed12d8547e354e90be987488147c1, type: 3}
  m_ShaderKeywords: SCANLINES _GLITCH_ON _GLOW_ON _SCAN_ON
  m_LightmapFlags: 4
  m_EnableInstancingVariants: 0
  m_DoubleSidedGI: 0
  m_CustomRenderQueue: -1
  stringTagMap: {}
  disabledShaderPasses: []
  m_SavedProperties:
    serializedVersion: 3
    m_TexEnvs:
    - _BumpMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _DetailAlbedoMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _DetailMask:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _DetailNormalMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _EmissionMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _Flicker:
        m_Texture: {fileID: 2800000, guid: a0775ddee39477446bcbcedd7ca1bd22, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _FlickerTex:
        m_Texture: {fileID: 2800000, guid: a0775ddee39477446bcbcedd7ca1bd22, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _MainTex:
        m_Texture: {fileID: 2800000, guid: fee4e59dc6135334fbb06631ebe876d8, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _MetallicGlossMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _Noise:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _NoiseControl:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _OcclusionMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _ParallaxMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _Scanline:
        m_Texture: {fileID: 2800000, guid: 20a617585b6151b4e8e177fc19a927c5, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _ScanlinePattern:
        m_Texture: {fileID: 2800000, guid: 7b0819c792d27f7448ecc71e55fce6aa, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    m_Floats:
    - _Alpha: 0.35
    - _Brightness: 1.25
    - _BumpScale: 1
    - _Cutoff: 0.5
    - _DetailNormalMapScale: 1
    - _DstBlend: 0
    - _Flicker: 0
    - _FlickerSpeed: 18.2
    - _Fold: 63
    - _Glitch: 0
    - _GlitchIntensity: 0.35
    - _GlitchSpeed: 8
    - _GlossMapScale: 1
    - _Glossiness: 0.5
    - _GlossyReflections: 1
    - _GlowSpeed: 10
    - _GlowTiling: 0.06
    - _Metallic: 0
    - _Mode: 0
    - _OcclusionStrength: 1
    - _Parallax: 0.02
    - _RimFallness: 0.5
    - _RimPower: 1.16
    - _RimStrength: 1
    - _ScanSpeed: -1.58
    - _ScanTiling: 8.23
    - _Scanline: 0
    - _ScanlineSpeed: 0.05
    - _ScanlineTiling: 5.9
    - _SmoothnessTextureChannel: 0
    - _SpecularHighlights: 1
    - _SrcBlend: 1
    - _UVSec: 0
    - _ZWrite: 1
    m_Colors:
    - _Color: {r: 1, g: 1, b: 1, a: 1}
    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
    - _MainColor: {r: 0, g: 0.484, b: 0.553, a: 1}
    - _RimColor: {r: 0.009000003, g: 1, b: 1, a: 1}
    - _ScanlineColor: {r: 0.0719575, g: 0.9485294, b: 0, a: 1}
